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Multiplayer interactive game show in the metaverse
community-economy
We are building a 4-player interactive game show in various online multiplayer platforms (Metaverses). Players compete in-game to answer questions and can participate in daily competitions and seasonal leagues.
We are focused on bringing people together for social play. Our game shows are playable both online and IRL (in real life) so participants can be part of a community of players that meet regularly.
We’ve invested $900k and have a team of eight building the show. The online show is 75% complete and estimated Q1 2024. The IRL show is 90% complete and estimated Q4 2023.
My background is computer science & entrepreneurship. My teams have launched VR for Samsung at the Olympics & Super Bowl, built Dave & Buster’s 1st VR attractions in 2013 and opened two 35k square foot entertainment complexes in LA & Dallas.
No displayed figures preserved for this project.
Season totals as displayed on the platform's public accounting — not a statement of amounts paid out. V2 = Venus sales + Venus extras. The original page also broke each season down by fund drive and showed an Available (unclaimed) balance; that level of detail survives only on the preserved snapshots.
Leaderboard page (offline): https://artizen.fyi/projects/100-league
Wayback: leaderboard page ↗ · Wayback: platform page ↗
Not recovered: creator, tags, links, funding, drives, submissions, snapshot. Sources: "snapshot" = verbatim Internet Archive page · "platform metadata" = archived artizen.fund page metadata · "leaderboard" = the artizen.fyi public accounting tables · "match catalog" = the platform's public fund-matching catalog (captured 2026-10-15, generated 2026-09-07) · "community catalog" = a June 2026 platform scrape preserved in a community repo.