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AEXIA is a platform for creating, sharing and playing VR role-playing games.
climate-ecologycommunity-economy
In Aexia, players can role-play as actual actors in a movie set. In Aexia, we want VR role-players to step into their role and participate in compelling narratives, while game masters (GMs) guide these stories within the expansive VR environment.
Aexia's online community and multiplayer capabilities connect people from around the world. It breaks down geographical barriers, fostering connections and friendships among users who share similar interests in role-playing and immersive experiences.
We succesfully raised $2 million in government grants for the production of Aexia and are currently in the closed Beta phase of production. Aexia also has a thriving community of 300+ VR RP players and 150+ requests for closed Beta on SideQuest.
We are all RPG players and experienced entrepreneurs. David ran a studio called Work at Play for almost 20 years. His studio was involved in both development and marketing video games like Need for Speed, Dragon Age: Inquisition, Witcher III.
No displayed figures preserved for this project.
Season totals as displayed on the platform's public accounting — not a statement of amounts paid out. V2 = Venus sales + Venus extras. The original page also broke each season down by fund drive and showed an Available (unclaimed) balance; that level of detail survives only on the preserved snapshots.
Leaderboard page (offline): https://artizen.fyi/projects/aexia
Wayback: leaderboard page ↗ · Wayback: platform page ↗
Not recovered: creator, tags, links, funding, drives, submissions, snapshot. Sources: "snapshot" = verbatim Internet Archive page · "platform metadata" = archived artizen.fund page metadata · "leaderboard" = the artizen.fyi public accounting tables · "match catalog" = the platform's public fund-matching catalog (captured 2026-10-15, generated 2026-09-07) · "community catalog" = a June 2026 platform scrape preserved in a community repo.